How I (Finally) Got Dead God

It feels like it took me forever, but I managed to get this finished. I finally got Dead God on one of my save files in The Binding of Isaac: Rebirth. It will probably be a while before I do something like this again, but I figured I might as well turn this into aContinue reading “How I (Finally) Got Dead God”

Thoughts on the Terastal Phenomenon

Today they finally dropped some news on the Pokémon Scarlet and Pokémon Violet games with new features being revealed as well as new Pokémon. Truth be told I am pretty excited for these games, but the thing I think I am the most excited about is strangely enough the new gimmick this generation presents usContinue reading “Thoughts on the Terastal Phenomenon”

Rant on No Death Achievements

I’ll be honest. I despise these types of achievements. There are so many types of these kinds of achievements and for some reason they always love to put them in the most difficult games. I mean the game is already hard enough so why do we have to add on extra challenges like that? ThereContinue reading “Rant on No Death Achievements”

Time Trial Troubles

Time trials are a taxing type of trial that tends to test how timely you can travel through to the end of the stage. These time trials typically tend to be tailored as types of tests to the player’s ability to travel through the terrain under a targeted time. They are tricky since trying themContinue reading “Time Trial Troubles”

Inefficient Inventory and I

I am an ineffiecient individual. I can’t initiate a task unless I make it so its improbable that I don’t leave it incomplete. I don’t know if I invigorate myself by inviting impossible challenges, but I am the inverse of inefficent. Wait, I mean the inverse of the inverse. Well, now I am incompetent. Ideally,Continue reading “Inefficient Inventory and I”

Levels of Difficulty

I’ll be honest here. I didn’t really have a topic for today. I may have messed up my personal schedule and so I wasn’t sure what topic to go with this week. That’s not to say I had no ideas, I just wasn’t sure if I could develop them the way I wanted for theContinue reading “Levels of Difficulty”

Tainted Lost and a Few Moments of Pain

I am the master of having a win within my grasp and then choking it all away. This is especially the case in dungeon crawlers. A mistake I make time and time again is that I get overconfident whenever I get a good run. Now there are times when I can manage to recover. However,Continue reading “Tainted Lost and a Few Moments of Pain”