I have put this on the back burner for long enough. It is time to get back into playing some more Zelda games. So that I what I have been doing for the past week. However, I wasn’t playing any 3D Zelda. I wasn’t willing to take that plunge yet. After starting this blog, I realized I prefer 2D Zelda games to 3D Zelda games. That isn’t to say I don’t enjoy the 3D Zelda games, but I have always felt that the puzzles in the 2D Zelda games tend to be more creative. And since something interesting came out on Nintendo Switch Online recently, it would be remiss of me to not play them again. The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages share a collective spot as one of my Top 5 favorite Zelda games of all time. There are a few reasons for this. One is because they have interesting mechanics. You can probably guess from the titles alone, but one game has you control seasons while the other has you control time. Both are pretty interesting concepts and have some pretty interesting puzzles and locations attached to them. The other thing I love about these games is that they tell a story when played together. Now I will go more into that at a later time. This time I focused on just one of the games, The Legend of Zelda: Oracle of Seasons. It has been years since I last played it, but despite all that I remembered a fair bit of the game. However, I managed to make some new discoveries as well. I will share a few of them with you now.

First of all, I would like to say that the dungeons have some annoying minibosses. Each dungeon has a miniboss and a boss, but the boss fights are a lot easier to prepare for. you get a boss key and a boss door as well as a bunch of health to signify that the next challenge is going to be something you need to overcome. Most of them have pretty simple patterns too. The mid-bosses don’t give any warning about their presence. You could go into a room and they would just be there waiting to pounce on you. Now, sometimes they are easy to deal with, but that is only when you have full health. These mini-bosses usually always caught me when my guard and health were down, so naturally I would die and get sent to the start of the dungeon. Thankfully, puzzles remain solved after you complete them or I might have lost my mind.
Another thing is there are apparently certain secrets I hadn’t discovered in this game. For instance, there are some special enemies that you can find in specific parts of the map that are elite monsters. You can defeat them, but they apparently lead to an even better reward of some kind if you find them all. I have no idea what kind of reward it is yet, but if I ever find out then I will get back to you on that.

One last thing, remember to try and bring a magic potion with you always. Mugging them from witches is always acceptable, especially because the final boss can be quite annoying without one. Now that is something I wish I didn’t have to remember. Well, I will probably have more to say regarding some of the other bosses once I do a full playthrough, but that will need to wait for next time. Until then, have a good night!